Jan 01, 2008 After the first check based on opponents level there’s a roll based on your resistance against that kind of spell damage. Magic branch in wow are: fire, frost, arcane, shadow, nature and holy. You can raise resistance with items and auras. Dwarven paladins benefits from racial abilities +10 frost. So using the last rank of Frost Nova to get your 99-111 damage base twice costs as much mana as one Frost Bolt (Rank 14) to do about a third of the damage. Also, since Frost Bolt (Rank 14) has a base casting time of 3 seconds, rather than instant, it receives a lot more of your spell damage. Also since there is the talent to gain 10% bonus. Spell power is an attribute that increases the effect of spells. Spell power increases the damage amount of damaging spells and the healing amount of healing spells. Prior to Patch 3.0.2, the attribute known as spell damage would only increase the effects of damaging spells. R/classicwow: A community for World of Warcraft: Classic fans. Two things about this though; you’re undervaluing Intellect in terms of increasing your mana pool, with spell power stacking I might kill 3-4 mobs before running OOM, quicker than an Int build, but with Int I can last 6-7 mobs before drinking.
I played a lot of rogue back in the day, and one of the things i'd read about on Elitist Jerks from time to time is that if you're lacking hit rating, it is in some cases better to take crit pieces over some raw damage, when possible. That being said, I look at mages, whom have no hit gear right now, but, from what I see, a lot of mages are rushing straight flat spell damage gear, over crit.
Why is this? Wouldn't it be more beneficial to pick up crit gear where possible, over spell damage right now, until more hit becomes available? Or at the least, get to a specific crit chance before going for flat spell damage?
The reason I ask, is that we recently did a guild raid. Our mages rushed 'preraid BiS' which consisted of a lot of raw spell damage, and a small amount of crit on gear, where as, I went a different route, and put a priority on spell crit, over spell damage.
Any thoughts?
Why is this? Wouldn't it be more beneficial to pick up crit gear where possible, over spell damage right now, until more hit becomes available? Or at the least, get to a specific crit chance before going for flat spell damage?
Max Frost Spell Dmg Vanilla Wow 1
Reading an Elitist Jerks thread about Hit vs Crit that dates back to 2006, the mages value crit the same as, if not more than hit rating, so with the lack of hit gear in the game right now, wouldn't that make spell crit your go to stat?The reason I ask, is that we recently did a guild raid. Our mages rushed 'preraid BiS' which consisted of a lot of raw spell damage, and a small amount of crit on gear, where as, I went a different route, and put a priority on spell crit, over spell damage.
Max Frost Spell Dmg Vanilla Wow One
In the end, I ended up blowing the other mages out of the water, in terms of damage done.Any thoughts?